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8.76 (25 ratings)
Here a new toon shader I imagined from a long time based on black and white printed illustrations.
Shader does not depend from lighting but object geometrie normal.
You can add edges on your render to make it better, or add edges by the normals.
Only procédural, no image, no UV
Comments to Lined Toon:
Ls777 on Oct, 5th - 2007, 20:25 CET
steren on Oct, 6th - 2007, 11:33 CET
CyaNn on Oct, 6th - 2007, 11:39 CET
wow what a bad rating... lol.
oxben on Oct, 9th - 2007, 13:06 CET
Not really realistic, but it's the goal isn't it ?
Nice! Works pretty well.
Deevad on Dec, 22th - 2007, 03:47 CET
Wao ! I looked for this since a long time !
qubodup on Aug, 26th - 2008, 21:32 CET