8.5 (8 ratings)
A gelatin candy, may also be a hard candy by changing ior and specular. Uses Subsurface Scattering.
To change color, adjust the SSS color of the "color" node. Casts a grey shadow. To get a softer look, add gloss to the RayTransp of the "trans" node.
NOTE: for some reason this material will not render properly in the preview window.