Welcome to the Open Material Repository
8.5 (8 ratings)
A gelatin candy, may also be a hard candy by changing ior and specular. Uses Subsurface Scattering.
To change color, adjust the SSS color of the "color" node. Casts a grey shadow. To get a softer look, add gloss to the RayTransp of the "trans" node.
NOTE: for some reason this material will not render properly in the preview window.
Comments to Gummybear:
Brammie22 on Jul, 8th - 2008, 09:58 CET
NCubed on Jul, 16th - 2008, 03:27 CET
Make the candy a bit harder. It looks way too "fluidy".
Good work! 8/10
Lost a filling just looking at Suzanne!